﻿using System;

namespace SharpTrainer.DP.Decorator.Generic
{
    public class ConcreteDecoratorA : Decorator 
    { 
        private string addedState; 

        public override void Operation() 
        { 
            base.Operation(); 
            addedState = "New State"; 
            Console.WriteLine("ConcreteDecoratorA.Operation()"); 
        } 
    }
}

